Saturday, April 6, 2013

postheadericon How to become a mobile app millionaire

this week 17 years, Nick D'Aloisio has made headlines by selling your request, Summly, to Yahoo for an estimated ? 18m. Here is a step by step guide to his own fortune hi-tech

You have an idea for an app? Of course you do. Everyone has an idea for an application. Even my mother does, despite not having learned the difference between a click and double-click again. So if you want to make a fortune with him 17 years, Nick D'Aloisio sell your Summly application Yahoo for around ? 18 million, which is the next step?


step: the idea


This bit is very important: you need to work very quickly if your idea is stupid. To see if it already exists. Be very clear about who will use the application, in addition to you - ask people if they can use. In general, successful applications are either a) very funny, like Angry Birds, or b) to solve a problem as Summly, making mobile-friendly news summaries. If the application does not matter either.


Second step:


Talk to someone who has built an application before or knows how the process works. You must quickly understand how easy it is to make your request. If this is indeed complex 3D scratch'n'sniff increased (or similar), you enter a world of pain, and possibly jeopardize their children to avenge a demonstration of working together. If, however, it is relatively simple, you're on the right track. Continue.

most startups begin with "friends and family" financing - a mini pot of money collected in return for small caps. If you can spin a good story and brilliant video Kickstarter campaign could help raise funds. Many people think cutting a developer in the company will solve all your problems of liquidity, but they forget one simple rule: 10% of something that does not exist is exactly zero. As large amounts of money, it is almost unknown to bona fide investors - venture capitalists or "angel" financial - to invest in anything before, at least to see a proof of concept

Step Four: Construction

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